But for now, this will do. As a lot of you already know we have a weekly DnD game happening every Friday night at 6:30 PST. Well, we are proposing having another ongoing DnD game during the week for people that want to play more, or just can't do Friday nights. At the moment I'm thinking at least 3-4 times a week. This time can be anywhere between 6:30-11:30 PST Sat-Thurs. No Fridays, because that is our main DnD night. Anyone interested please let me know. This includes the current DnD players for Friday nights. You can create a completely different player, it has nothing to do with your main one. This is not one of those mandatory things where you have to play every single time, we will come up with a solution if you want to be a casual player. Please let me know what days will work best and we will be able to see what days work out for everyone. This is the campaign we are proposing at the moment: The Roll20 version of Tyranny of Dragons includes two adventures, which will take players from level 1 to 15, culminating in an epic encounter with the Queen of Dragons! This bundle includes two modules, which can also be purchased separately: Hoard of the Dragon Queen Fight the war against draconic oppression! In an audacious bid for power, the Cult of the Dragon, along with its dragon allies and the Red Wizards of Thay, seek to bring Tiamat from her prison in the Nine Hells to Faerûn. To this end, they are sweeping from town to town, laying waste to all those who oppose them and gathering a hoard of riches for their dread queen. The threat of annihilation has become so dire that groups as disparate as the Harpers and Zhentarim are banding together in the fight against the cult. Never before has the need for heroes been so desperate. The Rise of Tiamat The Cult of the Dragon leads the charge in an unholy crusade to bring Tiamat back to the Realms, and the situation grows more perilous for good people with each passing moment. The battle becomes increasingly political as opportunities to gather allies and gain advantage present themselves. From Waterdeep to the Sea of Moving Ice to Thay, it is a race against Evil. Succeed or succumb to the oppression of draconic tyranny. Win or lose, things will never be the same again. The Rise of Tiamat is a Dungeons & Dragons fifth edition adventure designed to begin with a party of four 8th-level characters, who should advance to 15th level by the time the adventure runs its course. This story is the continuation of the first volume, Hoard of the Dragon Queen. The Roll20 version of Tyranny of Dragons includes the entire contents of the books, fully integrated into the platform. Also included in the Roll20 modules: Over 300 combined hours of campaign preparation completed for Roll20 users. Battle-ready Maps. The module is advanced feature-enabled with Dynamic Lighting. 10 Original Battle Encounter Maps, exclusive to the Roll20 module (split up between the two modules): Camp, Swamp, Daytime Road, Nighttime Road, Ice Floe, Town, Forest, Tavern, Volcano Cave, and Evil Temple. Rollable Tables for all shapeshifters in the adventure, as well as alternate options for default NPCs. Rollable Tables for loot drops as your party encounters dragon hoards throughout the adventure. Rollable Tables for Random Encounters, to quickly determine what grievous foes your party will face, at any turn. Interactive Council Scorecard, to help the DM easily track the outcome of the Council of Waterdeep. Statted Tokens featuring original artwork from Dungeons & Dragons. Tokens are linked to Character entries in the Journal, with Roll20 5th Edition OGL character sheets and clickable actions. Cross-linked handouts throughout the adventure. Designed for use with the Roll20 Official 5E OGL Character Sheet This campaign starts at level 1 and ends at 15, so newcomers are welcome. As always, if you need help creating character sheets please let us know. As a side note, I will be DM'ing this game. You have been warned. Side note #2, this comes out of my pocket for any purchases for this, not GiBcraft.